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Choosing to use more influence gives a bigger vote on the proposal. The costs of voting are 20, 40 and 80 influence respectively. When a proposal is sent, either by the player or an NPC vassal, influence can be used to vote on it. Proposing policies and diplomacy decisions costs 100 influence. The player can propose and vote on policies and diplomacy decisions in their Kingdom. The influence cost for an army depends on several factors: How long an army has been marching, distance from faction, army morale (if your army has high morale the influence costs less and vice versa) and relationships between the army commander and the lords.ĭiplomacy and policy is an important part of influence use. As a mercenary influence decays at a rate of 1 + 10% per day As a mercenary, Influence determines your daily wage, every 10 influence increase a multiplier that determines the wage, at 10 influence the wage is doubled, at 20 influence the wage is tripled, and so on.Proposing and voting on Kingdom policies and diplomacy.Will show up a screen with a checklist of objects, and you will become capable to move the video camera with WASD.Move the surveillance camera where you wish to spot the chest (any location is alright, just your character will possess to achieve it) and search for chesta in the list below. Otherwise, calling vassals of the Kingdom to the Army costs influence based on their troop count and level Mount And Blade Warband Strange Armor Press Ctrl+At the to stimulate edit setting. Calling your Companions' party to the Army is free. Influence can be spent as a currency in Kingdoms. Influence is a new concept introduced in Mount&Blade II: Bannerlord.